Saturday, 3 November 2012

Description of Module


Our project title is “Decimal Number”. In this chapter, the user will learn how to recognize and differentiate the difference between the decimal numbers and the whole number. Inside our program, we have three subtopics which understand the decimal places, conversation between decimal number and fraction and comparison between decimal numbers. The detail at the below is the step that user need to follow when using our program:

1. Firstly, user need to key in his/her name in the dialog box.




2. After the user key in his/her name, the program will automatically run out one dialog box. There are three subtopics that I mention in the above will appear in that dialog box. 


3. The user need to choice one of the subtopics by key in 1,2 or 3 inside the dialog box. 






4. After the user key in one of the number, the program will immediately run out one dialog box. Inside the dialog box, there are 4 options at there which is introduction, quiz, game and exit.


5. The user need to choice one of the options by key in the no. 1,2 or 3 if want continue to learn. If not the user can key in no.4, which is the exit option to end the program.






6. Inside the introduction option of each subtopic, the user will more understanding about this topic.






7. Inside the quiz option of each subtopic, the user will be test for his/her ability and level of understanding about the content of each subtopic. During the quiz session, the user need to key in the answer or just click “yes” or “no” option to answer the questions given. The mark for each quiz will be given after user finishes his/her one quiz.








8. Inside the game option of each subtopic, the time use that the user finishes his/her question will be record from each of the subtopic. During the game session, the user need to key in the answer or just click “yes” or “no” option to answer the questions given .After the users finish the game of three subtopics, the mark and the time use from each subtopic will then be add up.









9. After studying and answer the question in one subtopic, the user need to key in the no.4, which is the exit option to end that subtopic. Then the user can continue to study another subtopic by key in one more time number in the dialog box given.






10. At the end, after the user finish all subtopics given, user need to key in the no.4 again, which is the exit option to end it. The total mark and the time use during the game sessions will then run out. The status for the user result will also appear after the total mark.






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